Ticket #87 (closed defect: fixed)
define and implement how headphone jack routing/signalling works
| Reported by: | laforge@… | Owned by: | laforge@… |
|---|---|---|---|
| Priority: | high | Milestone: | |
| Component: | kernel | Version: | current svn head |
| Severity: | normal | Keywords: | |
| Cc: | buglog@… | Blocked By: | |
| Blocking: | Estimated Completion (week): | ||
| HasPatchForReview: | PatchReviewResult: | ||
| Reproducible: |
Description
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Well, headphone jack signalling is now done in gta01kbd.c and uses the regular
SW_HEADPHONE_JACK event type. It is envisioned that our future audio control
daemon notices those events and then acts depending on policy.